Skip to content Skip to content
Vladimir Chavkov

Go Concurrency & Channels Training

Master Go’s powerful concurrency model with this comprehensive 3-day training. Learn how goroutines, channels, and sync primitives work together to build concurrent programs that are correct, efficient, and easy to reason about.

Duration3 days (24 hours)
LevelIntermediate
DeliveryIn-person, Live online, Hybrid
CertificationN/A
  • Go developers ready to write concurrent code
  • Backend engineers building high-throughput systems
  • Systems programmers working with parallel processing
  • Developers debugging concurrency issues in Go applications
  • Team leads designing concurrent architectures

After completing this training, you’ll be able to:

  • Design concurrent programs using goroutines and channels
  • Apply the select statement for multiplexing channel operations
  • Use sync primitives (Mutex, RWMutex, WaitGroup, Once, Pool)
  • Implement common concurrency patterns (fan-in, fan-out, pipeline, worker pool)
  • Use context for cancellation, timeouts, and request-scoped values
  • Detect and fix race conditions using the Go race detector

Module 1: Goroutines

  • The Go scheduler and the GMP model
  • Launching and managing goroutines
  • Stack growth and goroutine lifecycle
  • Hands-on: Build a parallel file scanner

Module 2: Channels Fundamentals

  • Unbuffered and buffered channels
  • Channel direction (send-only, receive-only)
  • Closing channels and range over channels
  • Hands-on: Implement producer-consumer with channels

Module 3: Select Statement

  • Multiplexing with select
  • Timeouts and non-blocking operations
  • Done channels and signaling
  • Hands-on: Build a concurrent HTTP poller

Module 4: Sync Primitives

  • sync.Mutex and sync.RWMutex
  • sync.WaitGroup for coordination
  • sync.Once for initialization
  • sync.Pool for object reuse
  • Hands-on: Build a thread-safe cache

Module 5: Concurrency Patterns

  • Fan-in and fan-out patterns
  • Pipeline pattern for data processing
  • Worker pool pattern
  • Semaphore pattern with buffered channels
  • Hands-on: Build a concurrent image processing pipeline

Module 6: Race Conditions and Debugging

  • Understanding data races
  • The Go race detector (-race flag)
  • Atomic operations with sync/atomic
  • Common concurrency bugs and fixes
  • Hands-on: Find and fix race conditions in existing code

Day 3: Context, Advanced Patterns, and Real-World Applications

Section titled “Day 3: Context, Advanced Patterns, and Real-World Applications”

Module 7: Context Package

  • context.Background and context.TODO
  • context.WithCancel, WithTimeout, WithDeadline
  • context.WithValue and request-scoped data
  • Propagating context through call chains
  • Hands-on: Add cancellation and timeouts to an HTTP server

Module 8: Advanced Concurrency Patterns

  • Error groups (golang.org/x/sync/errgroup)
  • Rate limiting with time.Ticker
  • Graceful shutdown patterns
  • Bounded parallelism
  • Hands-on: Build a rate-limited web crawler

Module 9: Real-World Concurrency

  • Designing concurrent APIs
  • Testing concurrent code
  • Performance considerations and benchmarking
  • When NOT to use concurrency
  • Hands-on: Capstone — build a concurrent task scheduler
  • Go Fundamentals or equivalent experience
  • Understanding of Go types, interfaces, and error handling
  • Comfort with Go toolchain (go build, go test, go mod)
FormatDescription
In-PersonOn-site at your company’s location, hands-on with direct interaction
Live OnlineInteractive virtual sessions with screen sharing and real-time labs
HybridCombination of on-site and remote sessions, flexible scheduling

All formats include hands-on labs, course materials, concurrency pattern references, and post-training support.